Aramil Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man wears tight fitting clothing which further accentuates his frame. His chestnut hair is still thick. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is very quiet and rarely speaks above a whisper. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small forest village. There was a wharf not far from home where he often wandered off to fish. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Slave Trader
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 17)
Armor Class 12
Hit Points 67 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 10000 gp. Hematite (15 gp). Chalcedony (60 gp). Alexandrite (1400 gp). Red-brown spinel (70 gp). Emerald (1200 gp). Tourmaline (70 gp). Rose (60 gp). Golden yellow topaz (1400 gp). Freshwater pearl (15 gp). Zircon (60 gp). Amethyst (70 gp). Rhodochrosite (15 gp). 1 Medium magic item. 1 Medium magic item.
Lamlis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A 5'2" northern man, he is renowned for his bright pastel suits and hats. He has wavy white hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is mildly Elf supremacist, though he does not identify as such. He works hard and plays hard.
History: Lamlis was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Logical. Flaws: Racist, Hedonist. Bonds: Family, Adventurer. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Abyssal, Gnoll, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 11000 sp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rolen Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of quarterstaffs on his belt, each one with a topaz on the hilt. He wears a broad hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He can't help but pocket interesting objects he comes across
History: Rolen was born with his father's beautiful face. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Adventurer, Attractive, Enemies, Criminal record. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 900 gp. Red garnet (80 gp). Blue sapphire (1500 gp). Chalcedony (70 gp). Rhodochrosite (13 gp). Citrine (70 gp).
Heian Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His golden hair is long and unkept. His blue eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and to share knowledge with the world
Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 35 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Auran, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 gp. Golden yellow topaz (1100 gp). Azurite (13 gp). Carnelian (80 gp). Onyx (80 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is typically in his Merchant uniform. His auburn hair is cut short with large spiked bangs in the front. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of illithids once and for all.
History: The child of northern immigrants he idolized his mother. A gifted student he started as a Locksmith, but he got bored and became a Merchant. He left for the north, certain he would find work there.
Motivation: Wants to open a new tavern.
Ideals: Philantrophist. Bonds: Job, Attractive, Enemies, Immigrant. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 21 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 2000 sp. Cloth of gold vestments (150 gp). Gold dragon comb with red garnet eye (1300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
