Naill Ariessus, Male Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this eastern man likes to wear white tank tops with brown pants. His head has been shaved. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Naill studied abroad. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Athletic, Gifted. Flaws: Ugly, Greedy. Bonds: Criminal record. Occupation: Layabout
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 19 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 80 pp. Bloodstone (70 gp). Alexandrite (900 gp). Chrysoberyl (160 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item.
Tharivol Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His black hair is kept up in a ponytail inside a small hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He then took over the family business and is one of the better Mason for hire.
Motivation: He is unsatisfied with his job; and many gnolls want him driven away
Flaws: Insomniac, Mundane. Bonds: Job, Enemies, Slave. Occupation: Mason
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Ignan, Auran
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 gp. Rock crystal (50 gp). Hematite (16 gp). Banded agate (16 gp). Aquamarine (1600 gp). Rhodochrosite (16 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.
Aramil Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has done his best to style his black hair to look like a famous performer. His blue eyes peer out from beneath his feathered tan hat.
Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to end his boredom
Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Emerald (800 gp). Red garnet (100 gp). Blue quartz (6 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Halimath Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is heavily combed to the right. His thin eyebrows rest above his beady amber eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Adventurer, Military. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: Bloodstone (20 gp). Iolite (20 gp).
Aelar Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This eastern man likes to wear black tank tops with brown pants. His clothes are grease stained in places. He has no hair. His eyes, though not visible through his cowl, are blue.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He left for the east, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 6 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 700 gp.
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