Vanuath Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a simple tan robe with pastel stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His long silver hair reaches down to his waist. His hazel eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: The child of northern immigrants he idolized his father. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Vanuath and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Slave, Immigrant. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 71 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Sapphire pendant on gold chain (2000 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (110 gp). Finely wrought small gold bracelet (60 gp).
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Azaki isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He receives visions of the future at random moments
History: He got into the Dyer business at a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He struck the Dyer job and began his own company from there.
Motivation: He has comitted a past crime that haunts him to this day; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Job, Criminal record. Occupation: Dyer
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 28 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Infernal, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 pp. Violet garnet (200 gp). Amber (160 gp). Iolite (60 gp). Black pearl (200 gp). Blue sapphire (1500 gp). Sard (60 gp). Jasper (60 gp). Tiger eye turquoise (12 gp). Red spinel (160 gp). Eye agate (12 gp). Brown-green garnet (160 gp). Deep blue spinel (200 gp). Zircon (60 gp). Golden yellow topaz (200 gp). Red spinel (160 gp). 1 Medium magic item.
Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a red suit, white shirt, and yellow tie. He has chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Emerald (400 gp). 1 Minor magic item.
Naill Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" southern man, he wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is bald on top and has large brown tufts of hair around his ears. His amber eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Naill was born the youngest of three triplets. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Naill's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to raise his children well; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Family, In love. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 11000 sp. Rock crystal (80 gp). 1 Minor magic item.
Ivellios Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a dagger. His red hair and beard is wavy and long. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.
History: He got into the Jeweler business at a young age. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He became a Jeweler soon after.
Motivation: He has money and likes to spend it; and to unite with his sister
Ideals: Persistence. Bonds: Rich, Job, Family. Occupation: Jeweler
Voice: French accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp.
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