Aramil Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and very short. His hazel unseeing eyes seem to look past you.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Mercenary mother left him crippled. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Adventurer, Military. Occupation: Shepherd
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 1500 gp. Malachite (5 gp). Rose (70 gp). Golden pearl (130 gp). Deep blue spinel (1000 gp). White pearl (130 gp).
Naal Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.
History: Born to a pair of adventurers, Naal grew up listening to his father's many stories. He dropped out of school before completing his studies. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Attractive, Adventurer. Occupation: Miner
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 8 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 sp. Star ruby (800 gp). Alexandrite (300 gp). Jade (70 gp). 1 Minor magic item.
Nutae Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and likes to wear brown tank tops with grey pants. He has no hair. His hazel eyes are passionate and lively.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nutae took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's attracted to the PC.
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1200 gp. Chrysoprase (80 gp). Star rose quartz (80 gp). Blue star sapphire (600 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a red costume with the symbols of the four houses of cards on his torso. His auburn hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Server, but he was a colossal failure. He now owns his own business.
Motivation: He is not mentally stable, and does not behave rationally; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Family, Job. Occupation: Shoemaker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears a black shirt with thin brown vertical stripes and pastel pants, and carries morningstars. His red hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Optimist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 29 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 200 gp.
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