Naill Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears skinny pants and wears a green and pastel robe with the hood down. He sports a flattop hair cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He pushes his goals aggressively. He is also a coward if confronted.
History: Naill was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with unlife at a very young age, Naill has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes
Ideals: Athletic, Impeccable. Flaws: Fearful, Disease. Bonds: Poor. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp).
Erevan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge and is in decent physical shape. With bright red hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy, self-centered, vain, and jealous.
History: From birth he was tutored by a cruel and relentless mentor. Erevan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's in love; and he's looking for his big break
Flaws: Antagonistic, Selfish. Bonds: Mentor, Adventurer, Has a crush. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 110 pp.
Quarion Raethran, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown leather gloves, a brown jacket, and tight pants. His black hair is thinning but still full. His green eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Quarion lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the north was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: Doesn't want to be a Tanner and was forced into it by his family; and to reunite with his absent mother
Ideals: Optimist. Flaws: Shy. Bonds: Family, Immigrant. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 19 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll, Abyssal, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Aelar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A 4'8" eastern man, he wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long white hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.
History: He was born several months after his mother was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and to get a good night's sleep
Flaws: Insomniac. Bonds: Rich, Guardian, Military, Criminal record. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 18)
Armor Class 12
Hit Points 65 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnoll, Draconic
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1500 pp. Fire opal (1600 gp). Emerald (1600 gp). Rhodochrosite (14 gp). Carnelian (80 gp). Emerald (1600 gp). Banded agate (14 gp). Red garnet (90 gp). Coral (90 gp). Aquamarine (300 gp). Emerald (1600 gp). Obsidian (14 gp). Brown-green garnet (90 gp). Black pearl (300 gp). Blue quartz (14 gp). Banded agate (14 gp). Moss agate (14 gp). Jet (90 gp). Tiger eye turquoise (14 gp). Clear bright green emerald (4000 gp). Alexandrite (300 gp). Aquamarine (300 gp). Smoky quartz (80 gp). Azurite (14 gp). Alexandrite (300 gp). Aquamarine (300 gp). Eye agate (14 gp). Rock crystal (80 gp). Pink pearl (90 gp). Azurite (14 gp). Golden pearl (90 gp). Jade (90 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Halimath Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his shortbow. With bright blonde hair and a scraggly beard. His face is scarred and worn.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He uses divination through singing.
History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by drow. Halimath was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: A deep hatred of drow.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Peridot (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
