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NPC Generator

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Advanced [show]


Uthemar Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a pastel tunic with black highlights, and long green pants that bunch up around his shoes. His red hair, when down, is lengthy. He has brown eyes and a pastel hat with a black feather.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is his passion

Ideals: Extrovert, Joker. Bonds: Religious, Adventurer, Job. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Uthemar Wasanthi, Male Elf Sorcerer 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 20 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Fivin Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has a very tight haircut. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He also has developed a complete distrust of the Painter profession.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Poor, Job. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fivin Selevarun, Male Elf Sorcerer 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 19 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 2400 gp. Eyepatch with mock eye of sapphire and moonstone (2200 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item.


Social Check DCs


Ahvain Berevan, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a brothel owner, Ahvain was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Disease, Fearful. Bonds: Poor, Mentor, Nature. Occupation: Junk Dealer

Voice: Old thin voice

Attributes [hide]

Ahvain Berevan, Male Elf Sorcerer 9
Medium (4'10") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 16 (+3)14 (+2)
Skills Medicine +6, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 70000 cp. Banded agate (5 gp). Blue star sapphire (400 gp). Blue star sapphire (400 gp). Hematite (5 gp). Aquamarine (400 gp). Coral (130 gp).


Social Check DCs


Halimath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" northern man, he tends to wear a green poncho over his likewise colored trousers and shirt. His silver hair is slicked back into a classic pompadour. He has amber eyes and a green hat with a grey feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Barrister job and began his own company from there.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Logical. Flaws: Emotional, Antagonistic, Depressed. Bonds: Job. Occupation: Barrister

Voice: Soothing and warm

Attributes [hide]

Halimath Mellerelel, Male Elf Sorcerer 10
Medium (4'9") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +7, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1500 gp. Emerald (900 gp). Red spinel (160 gp). Fiery yellow corundum (900 gp).


Social Check DCs


Eiravel Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. He has done his best to style his white hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Eiravel began to lead the lost caravan. He's since become an addict/alcoholic.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Nature, Enemies. Occupation: Knight

Voice: French accent

Attributes [hide]

Eiravel Amastacia, Male Elf Sorcerer 6
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 17 (+3)13 (+1)
Skills Athletics +5, Intimidation +4
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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