Aerdeth Siannodel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses like a well dressed Bather does. He has golden hair. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Aerdeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He now owns his own business.
Motivation: He seems to be bored by most things; and to be a miller again
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Job, Attractive. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1300 gp. Gold music box (4000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). 1 Minor magic item.
Naill Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a grey scarf, and carries pickaxes. He is bald on top and has large chestnut tufts of hair around his ears. He has blue eyes and a brown hat with a grey feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born to loving parents in a slum to the south. At a young age his father died while driving off some gnolls. His mother being the stubborn sort decided to stay and helped train him in pickaxe use. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 11 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 90 pp. White pearl (140 gp). Obsidian (16 gp). Banded agate (16 gp). Rich purple corundum (400 gp). Onyx (60 gp). Violet garnet (300 gp). Carnelian (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thervan Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is typically in his Courier uniform. He wears his hair in dreadlocks. His green unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Thervan will drive conversation. Thervan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: An old rival family wants him found.
Ideals: Extrovert. Flaws: Disease. Bonds: Job, Family, Immigrant. Occupation: Courier
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp.
Himo Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His hair is always cut to a buzz. He has green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His parents moved while he was still in utero so he is the first generation to be born here. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Shy, Insane. Bonds: Poor, Immigrant. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 74 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His hazel eyes peer out from beneath his Stetson white hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. After months of barely getting by, Naal managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Rich, Job, Criminal record, Enemies. Occupation: Navigator
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: Carnelian (40 gp). Aquamarine (1000 gp). Rose (40 gp). 1 Everburning torch. 1 Thunderstones. 1 Thunderstones.
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