Thamior Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears a green deerstalker hat and green clothes. His skin is fair and his fingers are delicate and long. His head has been shaved. He has gleaming, smiling hazel eyes.
Personality: Aggressive, abrasive, and angry, Thamior embodies much of what other species detest in the Elves. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Thamior lived on a farm with his father, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has decided he is irredeemable; and an old rival family wants him found
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family, Criminal record. Occupation: Barber
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 48 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Freshwater pearl (9 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item.
Caeldrim Netyoive, Male Elf [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, he is an attractive figure. He typically wears blue cloth garments or leather armor. His auburn hair is braided into rings. His amber eyes peer out from beneath his deerstalker blue hat.
Personality: Caeldrim wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Criminal record. Occupation: Armorer
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp.
Fivin Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His brown hair is long and unkept. His ears are large.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.
History: He got into the Adventurer business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Flaws: Ugly, Insomniac. Bonds: Criminal record, Job, Rich. Occupation: Adventurer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Immeral Berevan, Male Elf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly golden, has prominent grey streaks. His amber eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Barkeep, but he was a colossal failure. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Dyer
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 15)
Armor Class 15
Hit Points 41 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan, Goblin
Attacks Melee +7 / 4d8+2, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1100 pp. Alexandrite (600 gp). Blue sapphire (1300 gp). Sardonyx (20 gp). Peridot (20 gp). Jasper (20 gp). Sard (20 gp). Red spinel (60 gp). Golden pearl (60 gp). Azurite (12 gp). Moonstone (20 gp). Fiery yellow corundum (1300 gp). Star ruby (1300 gp). Clear bright green emerald (4000 gp). Bloodstone (20 gp). Deep blue spinel (600 gp). Banded agate (12 gp). Zircon (20 gp). Freshwater pearl (12 gp). 1 Medium magic item.
Gennal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. He is physically well-built. He has dyed his greying brown hair a little too much giving a sharp brown color. His thin eyebrows rest above his beady blue eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Gennal reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and he has passion for adventuring and risk
Flaws: Ugly, Depressed. Bonds: Military, Slave, Adventurer, Family. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Coral (100 gp). Smoky quartz (40 gp). Blue quartz (9 gp). Hematite (9 gp). Golden yellow topaz (1400 gp). Moss agate (9 gp).
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