Eiravel Berevan, Male Elf [Permalink]
Personal [hide]
Description: This northern man likes to wear black tank tops with blue pants. His clothes are grease stained in places. With a patchy black beard and wild black hair. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across
History: He was born in the north, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Eiravel and his spouse have recently divorced.
Motivation: Seeks redemption; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Criminal record. Occupation: Jeweler
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 210 pp. Moss agate (8 gp). Onyx (50 gp). Alexandrite (900 gp). Hematite (8 gp). Carnelian (50 gp). Lapis lazuli (8 gp). Jade (140 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Theren lived on a farm with his father, near the main road leading to a nearby town. Through the years after Theren was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theren's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Family, Enemies. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 8000 sp. Moss agate (4 gp). Violet garnet (200 gp).
Berrian Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has a moderate pudge and is not very fit. His hair is cut close to his head. He is baby faced.
Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Berrian took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Impulsive, Mundane. Bonds: Attractive, Criminal record. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1 Magnifying glass. 1 Masterwork Thieves’ tools. 1 Climber’s kit.
Gennal Berevan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His hair is greying and his face has many wrinkles. His fierce brown eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Gennal was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Military. Occupation: Priest
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Obsidian (16 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arannis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and has a large tan mantle and cape that has been intricately interwoven into his grey robe. His right hand appears badly burned and disfigured. His tied-back hair is brown. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.
History: He was born several months after his father was called into army service. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Navigator.
Motivation: Sabotage a competitor; and to be a barrister again
Ideals: Optimist. Flaws: Impulsive. Bonds: Military, Job. Occupation: Navigator
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 24 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Goblin, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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