Aramil Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and sports black clothing, slightly heavier than average wear. His silver hair is thinning but still full. His eyes are a pleasant hazel.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture
Flaws: Antagonistic. Bonds: Religious, Immigrant, Criminal record, Adventurer. Occupation: Mayor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 7000 sp. Amber (120 gp).
Traki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. His long auburn hair is drawn into a two foot long braid. His green unseeing eyes seem to look past you.
Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Traki and his spouse have recently divorced.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Flaws: Disease, Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Roofer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 24 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Giant
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Deep blue spinel (1000 gp). Onyx (60 gp). Brown-green garnet (70 gp). Rose (60 gp). Malachite (15 gp). Citrine (60 gp). Aquamarine (1000 gp). Sardonyx (60 gp). White opal (1300 gp). Brown-green garnet (70 gp). Tourmaline (70 gp). Azurite (15 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item.
Uthemar Liadon, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears skinny pants and wears a green and yellow robe with the hood down. His left hand appears badly burned and disfigured. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a criminal king-pin and mafia family Uthemar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Uthemar decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 26 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (700 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is cut jaggedly and amateurishly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Thamior was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Thamior's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Athletic, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Attractive. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Orc
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Just what you see.
Tharivol Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears light armors faded through time and improper care. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.
Personality: Prone to second guessing himself, he comes off as nervous. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born in the east, but his parents moved at a very young age to the west. Tharivol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tharivol decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 25 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 120000 cp. Blue-white diamond (3000 gp). Smoky quartz (50 gp). Freshwater pearl (14 gp). Alexandrite (1200 gp). Chrysoberyl (50 gp). Jasper (50 gp). Silver pearl (50 gp). Rhodochrosite (14 gp).
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