Galinndan Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is slicked back into a classic pompadour. His eyes are violet and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Galinndan was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.
Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Nature, Adventurer, Attractive. Occupation: Shipwright
Voice: Smooth and feminine
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 400 gp. 1 Minor magic item.
Berrian Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly scythes and warhammers. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born the only child of a wealthy merchant. He moved out west to avoid the crime he committed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Justice, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Barkeep
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1700 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (100 gp).
Naal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears long strands of topaz and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by sweets. He is bald on top and has large black tufts of hair around his ears. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses divination through singing.
History: Sold as a small child to a necromancer, Naal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. After coming to the age of reason, Naal took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 9 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic, Terran
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 100 pp. Rose (30 gp). Blue quartz (7 gp). Carnelian (30 gp). Moonstone (30 gp). Golden yellow topaz (700 gp). Freshwater pearl (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Carrie Nailo, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and is pretty ugly. He has chestnut hair. His hazel eyes peer out from beneath his broad red hat.
Personality: Calm and collected, he is a well trained Seamstress. Carrie is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born to a criminal king-pin and mafia family Like his mother and his sister before him, after school he went straight into learning to become a Seamstress. He now owns his own business.
Motivation: Seeks redemption; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Criminal record. Occupation: Seamstress
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 24 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Aquan, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1000 gp. Moss agate (8 gp). Red garnet (150 gp). Rose (80 gp). Banded agate (8 gp). Carnelian (80 gp). Zircon (80 gp). Jet (150 gp). Malachite (8 gp). Sard (80 gp). Black opal (1600 gp).
Dreali Rothenel, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His brown eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the west, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1200 gp. Rose (40 gp).
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