Naal Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears red trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. When Naal reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly, Insane, Depressed. Bonds: Military. Occupation: Painter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 9 (-1) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item.
Aerdeth Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. His hazel eyes are slightly larger than normal.
Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He became a Marshal soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a mayor again
Ideals: Fighting, Persistence. Flaws: Addict. Bonds: Job, Military. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Halfling, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 20000 cp. Rhodochrosite (15 gp). Violet garnet (1400 gp). Jasper (20 gp). Jade (110 gp). Malachite (15 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item.
Himo Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his dagger. He carries with him a set of daggers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Miner
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 9 (-1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Violet garnet (400 gp). Black opal (1000 gp). Fiery yellow corundum (1000 gp). Red garnet (160 gp).
Gennal Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears black cloth garments or leather armor. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. Gennal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gennal took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother
Ideals: Impeccable. Flaws: Hedonist. Bonds: Enemies, Nature, Family. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1400 gp. 1 Minor magic item.
Lamlis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Lamlis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion
Ideals: Fighting, Athletic, Artistic. Bonds: Adventurer, Attractive. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 17 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1000 gp. Violet garnet (1500 gp). Amber (70 gp). Lapis lazuli (10 gp). Star ruby (1300 gp). Amethyst (70 gp). Malachite (10 gp). Rhodochrosite (10 gp). Star rose quartz (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
