Dayereth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a green vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut jaggedly and amateurishly. His eyes are hazel and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He is a Succubi in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Job, Adventurer. Occupation: Bellfounder
Voice: Soothing and warm
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 52 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 19 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Abyssal, Aquan, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 gp. Sard (40 gp). Iolite (40 gp). Blue star sapphire (900 gp). Moss agate (6 gp). Fire opal (900 gp). Deep blue spinel (200 gp). Sard (40 gp). Violet garnet (200 gp). Jasper (40 gp). Obsidian (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rael Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is black and very short. His fierce brown eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Rael grew up listening to his father's many stories. When Rael reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Disciplined, Philantrophist. Bonds: Adventurer, Military, Job. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 4 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Berrian Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His tied-back hair is red. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He believes the world needs to unite to get rid of brigands once and for all.
History: Berrian hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud.
Ideals: Athletic. Flaws: Ugly, Addict, Insane. Bonds: Enemies. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 16 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azaki Holimion, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His long black hair reaches down to his waist. He wears large thick round spectacles.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He feeds upon the attention of others.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend
Ideals: Opinionated. Bonds: Attractive, Nature, Adventurer, Slave. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 19 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven, Goblin, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp.
Caeldrim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and he is currently in port desperately looking for someone to get him out
Flaws: Addict. Bonds: Attractive, Job, Slave. Occupation: Marshal
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!