Aramil Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy black hair. His eyes are gray.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Aramil was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Shy, Antagonistic. Bonds: Attractive, Slave, Mentor. Occupation: Seamstress
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 300 gp.
Quarion Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft yellow waves gently in the breeze. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. A freak accident while working with his Barkeep father left him crippled. He now mingles about in high society.
Motivation: To prove his worth to the world; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Impulsive, Disease. Bonds: Rich, Attractive. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 41 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Zircon (80 gp). Red garnet (40 gp). Tiger eye turquoise (5 gp). White pearl (40 gp). Silver pearl (40 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.
Aerdeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green trousers with red and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. In his 16th year, his parents were killed by a dire rats raid, leaving Aerdeth alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aerdeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Insomniac. Bonds: Enemies, Rich. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 2000 sp. Black pearl (800 gp). Freshwater pearl (11 gp). Rhodochrosite (11 gp).
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. He wears his golden hair down. His amber eyes lackadaisically let the world flow into them.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Antagonistic, Addict. Bonds: Attractive, Religious, Rich. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 5000 sp. Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.
Theriatis Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head, and carries monstrous two handed axes. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He hates Elves with a passion. As such he is filled with self loathing. Theriatis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Detective father left him crippled. He has been saving his money to try and buy his sister's freedom.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and an old rival family wants him found
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Family, Rich. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 17 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 21 (+5) | 8 (-1) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Celestial, Auran
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1400 gp. Obsidian (5 gp). Aquamarine (300 gp). Rock crystal (70 gp). Zircon (70 gp). Violet garnet (300 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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