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NPC Generator

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Advanced [show]


Mindartis Hanali, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a axe. His head has been shaved. He has gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Mindartis Hanali, Male Elf Sorcerer 8
Medium (5'2") Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 4 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 6 (-2)16 (+3) 13 (+1)11 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Infernal
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146665300

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Thamior Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple white robe with violet stripes complete with hood. His hair is chestnut and curly. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: To be a Ploughman again; and to reunite with his old friends

Ideals: Joker. Bonds: Attractive, Religious, Adventurer, Job. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Thamior Ofandrus, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 8 (-1)16 (+3)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs


Immeral Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has styled his red hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to make almost anything out of random pieces of junk.

History: Immeral was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted, Persistence. Bonds: Attractive, Religious. Occupation: Mason

Voice: Whispers

Attributes [hide]

Immeral Mellerelel, Male Elf Sorcerer 7
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan, Ignan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: A small bag of saffron. (40 gp).


Social Check DCs


Rael Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a blue and grey robe with the hood down. He is muscular with a powerful set of arms. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, Job. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Rael Ilphelkiir, Male Elf Sorcerer 8
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: Tiger eye turquoise (8 gp). Obsidian (8 gp). Iolite (30 gp). Moonstone (30 gp). Tourmaline (130 gp). 1 Minor magic item.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. He is bristling with hidden weapons, mostly flails and longswords. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Aramil was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Aramil abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting. Flaws: Secretive. Bonds: Criminal record, Poor, Adventurer. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Aramil Holimion, Male Elf Sorcerer 11
Medium (4'11") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 3 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 6 (-2)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +6, Animal Handling +6
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1500 gp.


Social Check DCs

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