Mindartis Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. He sports a long chestnut beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a very good compulsive liar and kleptomaniac.
History: Born to a Tanner, his mother struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mindartis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mindartis. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac
Flaws: Ugly. Bonds: Criminal record, Poor, Debt, Military. Occupation: Doctor
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 33 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (700 gp).
Naal Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is dressed in an above average manner. His white hair is styled in orderly dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: A strong sense of loyalty to Elven people; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor, Slave. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item.
Theren Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He wears his red hair down. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy, self-centered, vain, and jealous.
History: He comes from a rich eastern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his old friends
Ideals: Opinionated. Flaws: Selfish. Bonds: Attractive, Rich, Adventurer, Family. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 50000 cp. Smoky quartz (40 gp). White opal (800 gp). Hematite (8 gp). 1 Minor magic item.
Naal Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green tunic with white highlights, and long black pants that bunch up around his shoes. His auburn hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted martial powers by his dying sister.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 55 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 3000 gp. Tiger eye turquoise (5 gp). Chalcedony (40 gp). Violet garnet (1100 gp). Rich purple corundum (500 gp). Aquamarine (1100 gp). Amber (120 gp). Tourmaline (120 gp). Bloodstone (40 gp).
Korfel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean tan cloak covering his clean studded leather. His hair is blonde and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: His tongue was cut out and he uses sign language. He feeds upon the attention of others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Korfel has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Flaws: Disease, Antagonistic, Impulsive. Bonds: Attractive, Criminal record. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 26 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2900 gp. Golden yellow topaz (1300 gp). Red spinel (40 gp). Azurite (4 gp). 1 Minor magic item.
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