Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He wears a broad hat to hide his balding. His eyes are hazel and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born at the edge of vast forest. Rael liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Ploughman
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. Golden yellow topaz (1000 gp). Amber (50 gp). Golden yellow topaz (1000 gp). Smoky quartz (50 gp).
Mindartis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a blue cloak and cross-gartered black stockings. He has moderate length silver hair. He tend to wears goggles to shield his eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with a lost civilization.
History: Mindartis was born in the south. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Depressed. Bonds: Religious, Adventurer, Rich. Occupation: Scribe
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 3 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 5000 sp.
Arannis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown.
Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now travels the world, in search of power and loot.
Motivation: He is greedy.
Flaws: Insane, Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 18 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 1000 gp. Golden yellow topaz (700 gp). Hematite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Meliamne, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's since become an addict/alcoholic.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Fighting, Athletic. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Orc, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1200 gp. Sapphire pendant on gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp).
Arannis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a well pressed and immaculate suit (or dress). His black hair is knotted and matted. His eyes are gray and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He takes great joy in being the best Dyer in town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Dyer and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor
Ideals: Artistic, Impeccable. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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