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NPC Generator

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Heian Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears just a green suit, and a wedding ring on his left hand. His golden hair is smooth and relatively long. His hazel eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and wishes to resurrect an old love

Flaws: Depressed, Disease. Bonds: In love, Adventurer, Rich. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Heian Arnuanna, Male Elf Sorcerer 16
Medium (4'7") Elf, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 55 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 16 (+3)13 (+1)
Skills Deception +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 4000 gp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Red spinel (80 gp). Jade (80 gp). Moss agate (7 gp). Violet garnet (1200 gp). Zircon (30 gp). Violet garnet (1200 gp). Chalcedony (30 gp). Rock crystal (30 gp). Alexandrite (1200 gp). Star rose quartz (30 gp). Deep blue spinel (1200 gp). Tourmaline (80 gp). Black opal (700 gp). Blue quartz (7 gp). Black opal (700 gp). White pearl (80 gp). Obsidian (7 gp). Moonstone (30 gp). Brown-green garnet (80 gp). 1 Medium magic item.


Social Check DCs


Immeral Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He has a long black beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of women and trembles around them

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Criminal record, Nature. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Immeral Ofandrus, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Adran Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is bristling with hidden weapons, mostly glaives and sickles. With a patchy blonde beard and wild blonde hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Gifted. Flaws: Hedonist. Bonds: Criminal record, Job, Poor. Occupation: Armorer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Adran Ilphelkiir, Male Elf Sorcerer 11
Medium (4'10") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 43 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 180 pp.


Social Check DCs


Naal Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He has no hair. He has amber eyes and a pastel hat with a blue feather.

Personality: Naal is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. Naal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Naal Tiltathana, Male Elf Sorcerer 10
Medium (5'1") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 34 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Quarion Floshem, Male Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears tattered old clothes. He has done his best to style his chestnut hair to look like a famous performer. He has a dull look in his hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Animal Trainer in town.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Quarion Floshem, Male Elf Sorcerer 6
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 5000 sp.


Social Check DCs

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