Halimath Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered shield and tarnished shortbow as well. His auburn hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Halimath was raised in a hard working conservative environment. A gifted student he started as a Barkeep, but he got bored and became a Banker. He has achieved small success as a Banker.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Poor, Job. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 6 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 900 gp.
Enialis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears green leather gloves, a green jacket, and tight pants. He has wavy white hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of northern immigrants he idolized his father. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Family. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 17)
Armor Class 13
Hit Points 74 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Elven, Auran
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 1500 pp. Old masterpiece painting (400 gp). Jeweled anklet (3000 gp). Cloth of gold vestments (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (5000 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aerdeth Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large black tufts of hair around his ears. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Aerdeth was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature lance.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Just what you see.
Traki Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black costume with the symbols of the four houses of cards on his torso. He has a long golden beard with little hanging trinkets. His eyes are likewise green.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also hits on women, regardless of circumstances.
History: Born to a pair of adventurers, Traki grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wishes to resurrect an old love; and he's attracted to the pc
Ideals: Athletic. Bonds: Has a crush, Adventurer, Criminal record, In love. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 25 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Eye agate (12 gp). Hematite (12 gp).
Carrie Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. His eyes are a pleasant amber.
Personality: He is extraordinarily eccentric. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Carrie hails from a village terrorized by gnolls. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Insane. Bonds: Criminal record, Enemies, Religious. Occupation: Fortune-teller
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 16 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Sylvan
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 400 pp. Obsidian (7 gp). Pink diamond (2000 gp). Blue sapphire (1500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
