Nim Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is golden and curly. His eyes are likewise violet.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Nim has worked very hard to control his curse. He's also a talented Scribe, but doesn't like to broadcast it.
Motivation: He feels threatened by others.
Ideals: Philantrophist, Gifted. Flaws: Fearful, Disease. Bonds: Poor. Occupation: Fisher
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 63 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnome
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 800 pp. Zircon (80 gp). Emerald (1300 gp). Malachite (15 gp). Rhodochrosite (15 gp). Black star sapphire (1300 gp). Golden yellow topaz (1500 gp). Sard (80 gp). Smoky quartz (80 gp). Aquamarine (1500 gp). Hematite (15 gp). Deep blue spinel (1500 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Hanali, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long golden beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Elves.
History: He got into the Fletcher business at a young age. He dropped out of school before completing his studies. He has set out to sabotage the competition.
Motivation: Elven compassion.
Ideals: Entrepeneur, Logical. Flaws: Racist. Bonds: Job. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 8 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 19 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan, Goblin, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1700 gp. Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Theriatis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He is portly but not overly obese. He has a very tight haircut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Animal Trainer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc
Ideals: Artistic, Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 20000 cp. Aquamarine (1600 gp). Hematite (5 gp). Jade (120 gp). White pearl (120 gp).
Aerdeth Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears black trousers with yellow and white striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. With bright red hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his brother; and he's in love
Ideals: Joker, Fighting. Flaws: Impulsive. Bonds: Family, Has a crush. Occupation: Cartwright
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 900 gp. Red-brown spinel (110 gp). Deep blue spinel (1100 gp). Eye agate (16 gp).
Hadarai Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker, Fighting. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 15000 sp. Obsidian (6 gp).
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