Halimath Cithreth, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His head has been shaved. His eyes are brown.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. Halimath was born on a far southern desert where he grew up under the tutelage of his father, an expert Miner. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break.
Flaws: Ugly, Sensitive. Bonds: Immigrant, Adventurer. Occupation: Miner
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 48 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin, Draconic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 300 pp. Silver pearl (80 gp). Obsidian (12 gp). Moonstone (20 gp). Star rose quartz (20 gp).
Galinndan Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man wears a black shirt with thin grey vertical stripes and blue pants, and sports empty pouches on his belt. His brown hair is greasy and uncared for. His amber eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Dilettante in town.
History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new dilettante responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Dilettante
Voice: Low range voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Beiro Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a blue suit, green shirt, and pastel tie. His blonde hair is unkempt and raggedy. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Beiro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Military. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 31 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2200 gp. Embroidered and bejeweled glove (2000 gp). Silver chalice with lapis lazuli gems (140 gp). Embroidered and bejeweled glove (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (700 gp).
Caeldrim Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries hammers. His deerstalker hat is riddled with cuts and holes. His gray eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 65 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Draconic, Celestial, Giant
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 2000 gp. Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair is cut close to his head. His blue eyes peer out from beneath his Stetson blue hat.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Miller like his mother before him.
Motivation: Marry his sister to traveling adventurers; and he has decided he is irredeemable
Ideals: Logical. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 13 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 170 pp. Sapphire pendant on gold chain (2000 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
