Immeral Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown tunic with red highlights, and long brown pants that bunch up around his shoes. His hair is red, silky, and of moderate length. He has a dull look in his gray eyes.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Elven people; and seeks redemption
Flaws: Antagonistic, Racist. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Miner
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 60 pp. Onyx (20 gp).
Koeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is constantly adorned with expensive silk clothing, often dyed in bright blue and brown, and wears rings and necklaces with large, colorful gems, marred by sweets. His golden hair is kept up in a ponytail inside a Stetson hat. His face is scarred and worn.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a soldier and died while he was still young. Koeth was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Mundane, Insane. Bonds: Rich, Family, Military. Occupation: Actor
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 sp. Alexandrite (1400 gp). Amethyst (110 gp). Rock crystal (40 gp). Deep blue spinel (1400 gp).
Hadarai Floshem, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a black and red handkerchief worn on his left side. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Hadarai took refuge in the large cave and found the beat up longsword and armor he uses now. He's also a talented Sailor, but doesn't like to broadcast it.
Motivation: Expand his business.
Flaws: Emotional, Antagonistic. Bonds: Nature, Job. Occupation: Ploughman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. His black hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a wizard, Tharivol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Tharivol was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tharivol decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Gifted, Opinionated. Bonds: Attractive, Mentor, Criminal record. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Aquan, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 10000 cp. Star ruby (600 gp). Sard (40 gp). Alexandrite (200 gp).
Immeral Lathalas, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. His long brown hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He feeds upon the attention of others.
History: He was born in the east. He worked as a nervous Sage and found it very stressful. He has worked as a Sage like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and to be a glassblower again
Flaws: Shy. Bonds: Attractive, Immigrant, Job, Slave. Occupation: Sage
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnome, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 6000 sp. Jeweled anklet (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Solid gold idol (800 gp). Solid gold idol (800 gp). 1 Minor magic item.
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