Lamlis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'2". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a bow. His blonde hair is lengthy and is close to two feet long. This green eyed westerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he's in love
Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Has a crush, Nature. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
Theriatis Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and red. His violet eyes dart from person to person to random spaces in the air.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic, Philantrophist, Logical. Bonds: Attractive, Immigrant. Occupation: Bather
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Berrian Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely blue suit with white socks and a vest with buckled shoes. He has a long blonde beard with little hanging trinkets. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Elves.
History: Berrian was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Elven conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: He wants revenge against dire rats; and a need for knowledge about a nearby landmark
Flaws: Ugly, Racist. Bonds: Enemies, Poor, Adventurer. Occupation: Bricklayer
Voice: German accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 18)
Armor Class 10
Hit Points 80 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Goblin
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 |
Possessions: 900 pp. Silver ewer (30 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aramil Eathalena, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Assassin uniform. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is business-like. He takes instructions and follows them to the letter. The war was a terrible time for him, and Aramil does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His psionic abilities were realized during a raid on his village. He struck the Assassin job and began his own company from there.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Professionalism, Gifted. Flaws: Depressed. Bonds: Job, Military. Occupation: Assassin
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 11 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 2000 gp. Freshwater pearl (13 gp). Azurite (13 gp). Lapis lazuli (13 gp). Sardonyx (80 gp). Alexandrite (1000 gp). Jet (70 gp). Lapis lazuli (13 gp). Chrysoberyl (70 gp). Iolite (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Horineth, Male Elf [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his shortbow always slung over his shoulder. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is used to getting what he wants. In part because he is a meticulous planner.
History: Himo was born the youngest of three triplets. He was taken from his home at a very young age. By chance he met his sister recently and the two have been together since.
Motivation: He has a rivalry with the Church that dominates his actions; and marry his sister to traveling adventurers
Ideals: Philantrophist, Professionalism. Bonds: Family, Slave, Religious. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: Violet garnet (1100 gp). Deep blue spinel (1100 gp). Malachite (9 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Moss agate (9 gp). Hematite (9 gp). Jet (60 gp). Iolite (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
