Azaki Selevarun, Male Elf [Permalink]
Personal [hide]
Description: A 5'1" northern man, he is wearing colorful clothing, dressed as a Blacksmith. He wears his silver hair up in a very large beehive style do. His ears are large.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born at the edge of vast island. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: Sabotage a competitor; and seeks redemption
Flaws: Ugly. Bonds: Enemies, Family, Nature, Criminal record, Job. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Star rose quartz (60 gp).
Aelar Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a tan coat over a grey low-cut shirt, and a broad hat upon his head, marred by beers. His white hair is drawn into a tight pony tail with a card scrunchie. He has several tiny ruby earrings on each ear.
Personality: Eccentric and domineering, Aelar will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Hunter, who enjoyed hunting, Aelar was taken on many hunting expeditions. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.
Motivation: Regain custody of his daughter; and to reunite with his absent father
Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 45 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 500 pp. Malachite (14 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Rock crystal (80 gp). Tourmaline (120 gp). Lapis lazuli (14 gp). Amethyst (120 gp). Coral (120 gp). Bloodstone (80 gp). Obsidian (14 gp). Blue star sapphire (1000 gp). Malachite (14 gp). Brown-green garnet (120 gp).
Koeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He seems to be bored by most things; and he wants to get laid
Ideals: Disciplined, Joker. Flaws: Ugly, Antagonistic. Occupation: Bellfounder
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 100000 cp.
Naal Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is heavily combed to the right. His eyes are hazel and beady.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Philantrophist. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 56 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 11000 gp. Clear bright green emerald (2000 gp). Moonstone (50 gp). Brown-green garnet (50 gp). Sardonyx (50 gp). Bloodstone (50 gp). White pearl (50 gp). Lapis lazuli (5 gp). Alexandrite (1200 gp). Chalcedony (50 gp). Rich purple corundum (600 gp). Peridot (50 gp). Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Smoky quartz (50 gp). Deep blue spinel (1200 gp). Black pearl (1200 gp). Hematite (5 gp). Chalcedony (50 gp). Black pearl (1200 gp). Aquamarine (1200 gp). Bloodstone (50 gp). Pink pearl (50 gp).
Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this eastern man is generally shirtless and showing off his tattooed chest. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and he is always smoking a pipe.
Personality: Abrasive and pushy, he has a hard time making friends. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Himo was born in the east. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp.
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