Beiro Berevan, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is scarred and worn.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.
Motivation: Elven compassion; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Shy, Selfish. Bonds: Immigrant. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 6 (-2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1000 gp. Brown-green garnet (120 gp). Tiger eye turquoise (8 gp). White opal (1100 gp). Zircon (40 gp).
Laucian Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Slave. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 19 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: Golden yellow topaz (600 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.
Hadarai Siannodel, Male Elf [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Hadarai was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Hadarai's father didn't care for him much, and the feeling was mutual. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and to protect his home
Flaws: Addict, Antagonistic, Disease. Bonds: Attractive, Guardian. Occupation: Cook
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 700 gp. Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Rose (60 gp).
Enialis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Enialis was born with his mother's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Athletic. Bonds: Adventurer, Attractive, Enemies, Slave. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 23 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 190 pp. Banded agate (7 gp).
Enialis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with finding treasure.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Religious, Mentor. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 16 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Orc, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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