Uthemar Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Uthemar was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Architect. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To be a Hunter again.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Mentor, Adventurer. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 23 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2000 gp. Deep green spinel (140 gp). Chrysoberyl (140 gp). Deep blue spinel (300 gp). Coral (140 gp). Red spinel (140 gp). Tourmaline (140 gp).
Uthemar Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man wears a black vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Uthemar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Insane. Bonds: Job. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 31 (12d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. 1 Minor magic item.
Riardon Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is chestnut and very short. His eyes are a pleasant blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Religious. Occupation: Layabout
Voice: Gruff and masculine
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 15)
Armor Class 11
Hit Points 83 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 19 (+4) | 15 (+2) |
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Korfel Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and white with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious man he believes everything happens for a reason. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Detective, Korfel learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Detective.
Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions
Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Religious, Job, Family. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 15 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 2400 gp. Sapphire pendant on gold chain (1600 gp). Sapphire pendant on gold chain (1600 gp). Carved bone or ivory statuette (50 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).
Gennal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a robe, a symbol of his god around his neck, and a spear on his belt. He keeps his long silver hair kept up in a rat tail. His hazel eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Gennal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. His father was a soldier and died while he was still young. Gennal was left his father's suit of armor and trained in its use and care. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined. Bonds: Military, Nature. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 13 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 7 (-2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 |
Possessions: 1000 gp. Peridot (30 gp). Black pearl (1200 gp). Iolite (30 gp). Eye agate (5 gp). Moonstone (30 gp). Jasper (30 gp). Bloodstone (30 gp). Alexandrite (1200 gp). 1 Medium magic item.
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