Uthemar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his black hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: Aggressive, abrasive, and angry, Uthemar embodies much of what other species detest in the Elves. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 7)
Armor Class 15
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Druidic, Ignan
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Halimath Selevarun, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the east. Halimath was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shoemaker. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 9 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Ignan
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Aerdeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is well dressed, but even with his fine clothing he looks run-down. His hair is silver and curly. His amber eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He receives visions of the future at random moments
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aerdeth took refuge in the old dungeon and found the beat up dagger and armor he uses now. He now spends his time doing works of charity.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Gifted, Philantrophist. Bonds: Attractive, Nature, Family. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Giant
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 200 pp. Onyx (60 gp). Lapis lazuli (14 gp). Alexandrite (1100 gp). Rich purple corundum (1500 gp). Aquamarine (1100 gp). Golden yellow topaz (1100 gp).
Beiro Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears dark leathers with embroidery. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Jeweler, but he got bored and became a Cartwright. He has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Selfish, Fearful. Bonds: Rich, Job. Occupation: Cartwright
Voice: High pitched, excited
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 56 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: Violet garnet (800 gp). Sard (40 gp). Tourmaline (70 gp). Sard (40 gp). 1 Medium magic item.
Nim Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. His brown hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the south to a Tailor, Nim learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He has drifted from career to career and currently works as a Tailor.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Justice. Flaws: Addict. Bonds: Adventurer, Job, In love. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 83 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 5000 gp. Blue quartz (10 gp). Sardonyx (20 gp).
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