Suhnae Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is white and very short. His amber unseeing eyes seem to look past you.
Personality: Eccentric and domineering, Suhnae will drive conversation. He would rather hide behind his crafts than deal with other people.
History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Suhnae took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army
Ideals: Extrovert, Artistic. Flaws: Disease, Shy. Bonds: Nature. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 37 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: Sardonyx (70 gp). Aquamarine (700 gp). Jade (80 gp). Jet (80 gp). Alexandrite (700 gp). Malachite (13 gp). Violet garnet (700 gp). Chrysoberyl (80 gp). Chrysoberyl (80 gp). Blue sapphire (600 gp). Jasper (70 gp). Smoky quartz (70 gp).
Dayereth Hanali, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, marred by sweets. He keeps his red hair in a flapper bob. His eyes are likewise violet.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is lazy, self-centered, vain, and jealous.
History: Born in the south to a Farmer, Dayereth learned a great deal about his father's area of expertise. He worked as a nervous Farmer and found it very stressful. He now owns his own business.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Ugly, Selfish. Bonds: Rich, Criminal record, Job. Occupation: Farmer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 200 gp. Gold and topaz bottle stopper cork (1300 gp). Old masterpiece painting (1200 gp). Jeweled anklet (3000 gp). Silver comb with moonstones (1000 gp).
Aerdeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a green shirt with thin violet vertical stripes and green pants. His auburn hair is heavily combed to the left. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Elven culture. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Aerdeth was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage; and a strong sense of loyalty to elven people
Flaws: Racist, Fearful. Bonds: Attractive, Job, Family. Occupation: Dyer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 10 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 160 pp. Rich purple corundum (700 gp). Smoky quartz (20 gp). Jade (50 gp). Rhodochrosite (11 gp). Red garnet (50 gp). Silver pearl (50 gp).
Traki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly kukris and whips. He wears a wide-brimmed hat to hide his balding. He wears large thick round spectacles.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them
History: The child of a Butcher, who enjoyed hunting, Traki was taken on many hunting expeditions. Traki was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Traki decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and an old rival family wants him found
Flaws: Antagonistic, Shy. Bonds: Criminal record, Nature, Family, Job. Occupation: Fisher
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 10)
Armor Class 15
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 19000 sp. Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Traki Firahel, Male Elf [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his green robe. He carries a battered dagger and tarnished axe as well. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traki. He used his abilities to travel the world and help people.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 76 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Abyssal, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 4000 gp. Star rose quartz (20 gp). White opal (1600 gp). Black pearl (1000 gp). Rock crystal (20 gp). Lapis lazuli (6 gp). Sard (20 gp). Fiery yellow corundum (1600 gp). Azurite (6 gp). Golden yellow topaz (1000 gp).
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