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NPC Generator

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Advanced [show]


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with white slacks. He has a moderate pudge and is not very fit. His hair is auburn and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the west to a Fortune-teller, Arannis learned a great deal about his father's area of expertise. His first spouse was a Soapmaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Arannis Berevan, Male Elf Sorcerer 9
Medium (5'0") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 10 (+0)17 (+3)
Skills Deception +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 600 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp).


Social Check DCs


Traki Netyoive, Male Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a black and tan handkerchief worn on his left side, he is not a threatening figure. His red hair is still thick. His eyes are likewise green.

Personality: He snorts whenever he laughs or is feeling confident. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Traki hails from a village terrorized by dire rats. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane. Bonds: Criminal record, Enemies. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Traki Netyoive, Male Elf Sorcerer 9
Medium (5'2") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 210 pp. Alexandrite (1000 gp). Peridot (50 gp). Chalcedony (50 gp). Golden yellow topaz (1000 gp). Freshwater pearl (7 gp). Star rose quartz (50 gp).


Social Check DCs


Uthemar Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants. His brown hair is matted, messy, and big. He has a dull look in his hazel eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Uthemar Galanodel, Male Elf Sorcerer 6
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: Born in the east his family was never financially stable. Quarion liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant, Nature, Poor. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Quarion Iranapha, Male Elf Sorcerer 14
Medium (4'10") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 5 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 6 (-2)11 (+0) 15 (+2)15 (+2)
Skills Acrobatics +8, Athletics +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 1100 pp. Obsidian (16 gp). Eye agate (16 gp). Blue sapphire (1000 gp). Sard (30 gp). Coral (90 gp). Jasper (30 gp). Aquamarine (1000 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Red spinel (90 gp). Black pearl (1000 gp). Star ruby (1000 gp). Fiery yellow corundum (1000 gp). Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a robe, a symbol of his god around his neck, and a greatsword on his belt. His red hair is lengthy and is close to two feet long. He has gleaming, smiling blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Marshal, but he was a colossal failure. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Fighting, Optimist, Justice, Entrepeneur. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Theriatis Xiloscient, Male Elf Sorcerer 8
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Arcana +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1600 gp. Malachite (13 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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