Aelar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black cloak and cross-gartered grey stockings. He has moderate length black hair. His fierce violet eyes like to dwell on things.
Personality: His tongue was cut out and he uses sign language. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Aelar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Fisher father left him crippled. He got away from his former life and has fallen to alcoholism.
Motivation: He has comitted a past crime that haunts him to this day; and many drow want him driven away
Ideals: Fighting. Flaws: Disease, Addict. Bonds: Attractive, Poor. Occupation: Hunter
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp.
Mindartis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely black suit with grey socks and a vest with buckled shoes. His brown hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: Born in the west to a Dyer, Mindartis learned a great deal about his father's area of expertise. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted necromantic powers by his dying sister.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 18000 sp.
Aramil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He has no hair. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is a bit of a xeno-phobe, disliking non-Elves.
History: He was born to loving parents in a slum to the east. Through the years after Aramil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Aramil's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Racist, Antagonistic. Bonds: Poor. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 39 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan, Aquan
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 4000 gp. Red garnet (50 gp). Rhodochrosite (11 gp). Aquamarine (1500 gp). Banded agate (11 gp). Obsidian (11 gp). Chrysoberyl (50 gp). Black pearl (1500 gp). Aquamarine (1500 gp).
Naal Firahel, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a long silver beard with little hanging trinkets. His brown eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army
Ideals: Gifted, Persistence, Philantrophist, Entrepeneur. Flaws: Ugly. Occupation: Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: Just what you see.
Immeral Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair is styled in orderly dreadlocks. His amber eyes have a joyful gleam in them most of the time.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Criminal record. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points -1 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 500 gp. An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1800 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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