Korfel Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his white hair. His green unseeing eyes seem to look past you.
Personality: Korfel is depressed about a lot of things. He tends to be a nihilist. He can't help but pocket interesting objects he comes across
History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Disease, Depressed. Bonds: Attractive, Criminal record, Religious. Occupation: Bather
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 62 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial, Gnome
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Black opal (500 gp). Chrysoberyl (40 gp). Malachite (16 gp). Malachite (16 gp). Chalcedony (20 gp). Golden pearl (40 gp). Moonstone (20 gp). Freshwater pearl (16 gp). Sardonyx (20 gp).
Quarion Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his halberd with his veritable burlap sack of a shirt. He is portly but not overly obese. His auburn hair is greasy and uncared for. His face is scarred and worn.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Quarion is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To unite with his brother.
Flaws: Ugly, Depressed. Bonds: Family, Military, Criminal record. Occupation: Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 6)
Armor Class 15
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Terran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20000 cp. A roughly beaten golden orb (70 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.
Erevan Hanali, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man prefers to wear flannel. He has silver hair. He has gray eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.
History: Gifted from a young age, Erevan studied abroad. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Gifted, Fighting. Bonds: Religious. Occupation: Stylist
Voice: pre-pubescent
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 6 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Naal Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a grey costume with the symbols of the sun god on his torso. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Naal was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his sister.
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Family, Mentor. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 52 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Moss agate (16 gp). Red garnet (80 gp). Rhodochrosite (16 gp). Sard (70 gp). Smoky quartz (70 gp).
Naal Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has shaved his head bald. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Assassin in town.
History: From birth he was tutored by a cruel and relentless mentor. Naal was born on a far western island where he grew up under the tutelage of his father, an expert Assassin. He has worked as a Assassin like his father before him.
Motivation: He has passion for adventuring and risk.
Flaws: Addict. Bonds: Adventurer, Job, Mentor, Immigrant. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1300 gp. Brown-green garnet (60 gp). Aquamarine (1100 gp).
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