Eiravel Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: While he acts the brute, he is far gentler than he would appear. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Eiravel lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has passion for adventuring and risk; and his relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Ugly. Bonds: Family, In love, Adventurer. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 13 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp.
Suhnae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of monstrous two handed axes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His auburn hair is singed and shortened. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Fighting. Flaws: Ugly, Secretive, Impulsive. Occupation: Apothecary
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 56 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Old masterpiece painting (800 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. He wears a top hat to hide his balding. His face is covered beneath a completely black helmet.
Personality: His tongue was cut out and he uses sign language. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Uthemar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 11 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Ignan
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. Amber (40 gp). Chalcedony (80 gp).
Gennal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears white painted combat armor at almost all times. His hair is silver, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is lazy, self-centered, vain, and jealous.
History: He got into the Junk Dealer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 800 gp. Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item.
Heian Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears an entirely green suit with grey socks and a vest with buckled shoes. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is used to getting what he wants. In part because he is a meticulous planner.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His religion dominates his actions; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Servant
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Undercommon, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!


