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Arannis Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. He has a long auburn beard with little hanging trinkets. His eyes are a pleasant violet.

Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Depressed, Fearful. Bonds: Immigrant, Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Arannis Caphaxath, Male Elf Sorcerer 9
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 14
Hit Points 4 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 7 (-2)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666640

Possessions: 1600 gp. Solid gold idol (700 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'9" and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to cover his moderate length chestnut hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Eiravel hails from a village terrorized by dire rats. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Family, Enemies, Religious. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Eiravel Ilphelkiir, Male Elf Sorcerer 8
Medium (4'9") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 9 (-1)14 (+2)
Skills Insight +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666530

Possessions: 600 gp.


Social Check DCs


Gennal Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His golden hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family Like his father and his sister before him, after school he went straight into learning to become a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Passionate. Bonds: Criminal record, Job. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Gennal Koehlanna, Male Elf Sorcerer 13
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 57 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 4000 gp. Eye agate (14 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Vanuath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green painted combat armor at almost all times. His black hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born to loving parents in a slum to the west. In his 16th year, his parents were killed by a giants raid, leaving Vanuath alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.

Motivation: A deep hatred of giants; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

Vanuath Caerdonel, Male Elf Sorcerer 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 33 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Medicine +7, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 3000 gp. Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This western man wears professional attire. His clothes are grease stained in places. He has a long brown beard with little hanging trinkets. His eyes are amber and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Joker. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Rael Ostoroth, Male Elf Sorcerer 7
Medium (5'1") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 15 (+2)9 (-1)
Skills Deception +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Auran, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466640000

Possessions: 800 gp.


Social Check DCs

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