Vanuath Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Glassblower uniform. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. Vanuath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Glassblower.
Motivation: Many gnolls want him driven away; and further expansion of business
Ideals: Fighting. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1100 gp. Golden pearl (160 gp). Rich purple corundum (800 gp). Carnelian (40 gp).
Thamior Aloro, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears professional attire. His hair is short and black. His amber eyes have a joyful gleam in them most of the time.
Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Thamior was born with his mother's beautiful face. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Enemies. Occupation: Weaver
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 1100 gp. Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (900 gp).
Rolen Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His hair is short and blonde. He has amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. After coming to the age of reason, Rolen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Logical, Gifted. Bonds: Nature, Military, Religious. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 16)
Armor Class 13
Hit Points 88 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 900 pp. Brass mug with jade inlays (400 gp). Solid gold idol (900 gp). Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (400 gp).
Tharivol Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Barrister and was forced into it by his family.
Flaws: Insane, Shy. Bonds: Rich, Family. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 15 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Floshem, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a violet scarf. He carries with him a set of falchions, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Further he is a bit of a stoner and is frequently out of it.
History: Erdan was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Shy, Addict. Occupation: Fortune-teller
Voice: Pronounces O like U
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 27 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan, Orc
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1700 gp. Star rose quartz (40 gp). Star rose quartz (40 gp). Azurite (16 gp). Carnelian (40 gp). Azurite (16 gp). Jade (40 gp). Obsidian (16 gp). Star ruby (900 gp).
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