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Advanced [show]


Aust Floshem, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man wears tattered old clothes. He wears his black hair up in a very large beehive style do. His eyes are a pleasant gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable, Gifted. Flaws: Ugly, Hedonist. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Aust Floshem, Male Elf Sorcerer 9
Medium (5'2") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 2000 gp. Rich purple corundum (900 gp). Sardonyx (60 gp). Rose (60 gp). Fiery yellow corundum (900 gp). Rhodochrosite (13 gp).


Social Check DCs


Immeral Othronus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by beers. His golden hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Immeral isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Immeral was born the youngest of three triplets. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a stableman and was forced into it by his family

Ideals: Impeccable, Optimist. Flaws: Ugly, Insane. Bonds: Family, Criminal record. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Immeral Othronus, Male Elf Sorcerer 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)15 (+2) 13 (+1)9 (-1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Deep green spinel (70 gp). Black pearl (600 gp). Moss agate (13 gp).


Social Check DCs


Efferil Berevan, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of death around his neck, and a club on his belt and is in decent physical shape. His hair is silver and very short. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Efferil was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a assassin and was forced into it by his family

Ideals: Fighting. Flaws: Greedy. Bonds: Adventurer, Family, Rich. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Berevan, Male Elf Sorcerer 14
Medium (4'9") Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 60 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +6, Deception +7
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 4000 gp. Azurite (13 gp). Alexandrite (600 gp). White pearl (40 gp). 1 Medium magic item.


Social Check DCs


Naeris Selevarun, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple grey robe with green stripes complete with hood. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Naeris Selevarun, Male Elf Sorcerer 12
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 53 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Orc, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: Jeweled anklet (3000 gp).


Social Check DCs


Halimath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, green, dusty cloak. He has a very tight haircut. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Halimath liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Disease, Mundane. Bonds: Job, Nature. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Halimath Qualanthri, Male Elf Sorcerer 9
Medium (4'9") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 16 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 800 gp.


Social Check DCs

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