Rael Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His hair, while still mostly golden, has prominent grey streaks. His ears are large.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Rael was born in the east. At a young age he loved to build and create. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Persistence. Flaws: Ugly, Insane, Fearful. Bonds: Poor, Immigrant. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naill Horineth, Male Elf [Permalink]
Personal [hide]
Description: He wears a brown coat over a green low-cut shirt, and a top hat upon his head. He has a golden handlebar mustache and slicked back golden hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: Naill lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Naill was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Naill's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.
Motivation: He has decided he is irredeemable; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer, Criminal record. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1200 gp.
Eiravel Amakiir, Male Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His skin is also unnaturally pale. His chestnut hair is heavily combed to the right. His eyes are a pleasant blue.
Personality: He will rave to anyone who will listen. He does not believe in violence as a means to an end. He is a dedicated Spy but believes his peers are too gung-ho.
History: A powerful slaver made him what he is. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Ugly, Insane, Fearful. Bonds: Mentor. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. Sapphire pendant on gold chain (1700 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate brass dragon egg (40 gp).
Immeral Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His brown hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Philantrophist, Opinionated. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 17)
Armor Class 11
Hit Points 79 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 |
Possessions: 9000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved bone or ivory statuette (60 gp). Old masterpiece painting (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Large well-done wool tapestry (500 gp).
Ivellios Floshem, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long auburn hair kept up in a rat tail. His eyes are brown.
Personality: Aggressive, abrasive, and angry, Ivellios embodies much of what other species detest in the Elves. He is a great chef.
History: Born in the north to a Hunter, Ivellios learned a great deal about his mother's area of expertise. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Criminal record. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 39 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1800 gp. Jet (110 gp). Hematite (15 gp). Chrysoprase (80 gp). Peridot (80 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
