Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His auburn hair has been sun bleached extensively. He has gleaming, smiling brown eyes.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Immigrant, In love. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 11 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Eye agate (12 gp). Golden yellow topaz (300 gp).
Koeth Galanodel, Male Elf [Permalink]
Personal [hide]
Description: This man is wearing a tight brown one piece outfit complete with pants, hood, and a cape, and sports empty pouches on his belt. He has red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Koeth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the west his family was never financially stable. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 22 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 300 gp. Rose (70 gp). Rhodochrosite (7 gp).
Arannis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Arannis is depressed about a lot of things. He tends to be a nihilist. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Arannis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Shipwright, and he later adopted a second son.
Motivation: Regain custody of his son.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Poor, Family. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 25 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Cloth of gold vestments (180 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Ivellios Goltorah, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He dresses in brown turtlenecks beneath a green coat with grey slacks. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel.
Personality: He is very quiet and rarely speaks above a whisper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ivellios grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ivellios. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Shy. Bonds: Nature, Criminal record, Job. Occupation: Shepherd
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Golden circlet with four aquamarines (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item.
Theriatis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and grey robe with the hood down. He carries with him a set of bastard swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair, when down, is lengthy. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After months of barely getting by, Theriatis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Scribe
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 3 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 6 (-2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 |
Possessions: 6000 sp.
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