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NPC Generator

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Advanced [show]


Aelar Liadon, Male Elf [Permalink]

Personal [hide]

Description: He wears red leather gloves, a red jacket, and tight pants. He is bristling with hidden weapons, mostly swords and tridents. He has a brown handlebar mustache and slicked back brown hair. His ears are large.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Criminal record, Rich. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Aelar Liadon, Male Elf Sorcerer 11
Medium (4'7") Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Elven, Terran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1400 gp. Gold music box (1000 gp). Golden circlet with four aquamarines (4000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (600 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears just a white suit. His hair is golden and curly. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Aramil took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Aramil Galanodel, Male Elf Sorcerer 6
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 400 gp. Tiger eye turquoise (8 gp). Star ruby (1000 gp). Violet garnet (1200 gp). Amber (40 gp).


Social Check DCs


Azaki Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a white tunic with black highlights, and long yellow pants that bunch up around his shoes. He sports a flattop hair cut. This hazel eyed westerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Criminal record, Adventurer. Occupation: Stableman

Voice: Low range voice

Attributes [hide]

Azaki Qualanthri, Male Elf Sorcerer 7
Medium (4'11") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Celestial, Gnome, Druidic
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 1100 gp. Red garnet (90 gp). Moss agate (9 gp).


Social Check DCs


Theriatis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tan cloak and cross-gartered green stockings. His white hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: Theriatis hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Emotional, Shy. Bonds: Attractive, Enemies. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Theriatis Nailo, Male Elf Sorcerer 6
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 18 (+4)15 (+2)
Skills Medicine +7, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp.


Social Check DCs


Beiro Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has styled his white hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Elf supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Beiro studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: Elven compassion.

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Attractive, Religious. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Beiro Koehlanna, Male Elf Sorcerer 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: Red garnet (150 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs

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