Carrie Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He has a hunchback. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in the south his family was never financially stable. Carrie liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now spends his time doing works of charity.
Motivation: To be a Bowyer again; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Courier
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 15 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Nutae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His hair is red, silky, and of moderate length. He has gleaming, smiling green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: A powerful brothel owner made him what he is. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Poor, Attractive, Job, Criminal record, Mentor. Occupation: Hunter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 600 gp. Silver pearl (130 gp). Hematite (11 gp). Sard (20 gp). Golden pearl (130 gp).
Erevan Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear yellow pants and tee shirts. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are violet.
Personality: Overbrimming with self-confidence, Erevan isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Criminal record. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 49 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: Alexandrite (500 gp). Alexandrite (500 gp).
Carrie Eathalena, Male Elf [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man dresses in red turtlenecks beneath a white coat with blue slacks. His golden hair is thinning but still full. His brown unseeing eyes seem to look past you.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Mason father left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Persistence, Fighting. Flaws: Disease. Bonds: Attractive. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 42 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.
Dayereth Horineth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Painter uniform and is in decent physical shape. His red hair is greasy and uncared for. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: Sold as a small child to a wizard, Dayereth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 10 years.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Painter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: Old masterpiece painting (900 gp). Large well-done wool tapestry (200 gp). Finely wrought small gold bracelet (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
