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NPC Generator

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Advanced [show]


Uthemar Goltorah, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Healer business at a young age. Cursed with a spirit at a very young age, Uthemar has worked very hard to control his curse. He now owns his own business.

Motivation: To get a good night's sleep; and to be a masseuse again

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Rich, Enemies, Job. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Uthemar Goltorah, Male Elf Sorcerer 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 60000 cp.


Social Check DCs


Hadarai Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears red trousers with white and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is unkempt and raggedy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Hadarai Ilphelkiir, Male Elf Sorcerer 16
Medium (4'8") Elf, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 21 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)16 (+3) 11 (+0)13 (+1)
Skills Acrobatics +7, Nature +8
Senses Passive Perception 10
Languages Common, Elven, Terran, Sylvan, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 5000 gp. Silver chalice with lapis lazuli gems (80 gp). Gold dragon comb with red garnet eye (1200 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (900 gp). Solid gold idol (1200 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Gold and topaz bottle stopper cork (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold music box (4000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Medium magic item.


Social Check DCs


Aramil Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His moppish brown hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Selfish. Bonds: Religious, Rich, Job, Criminal record. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Aramil Liadon, Male Elf Sorcerer 11
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic, Giant
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666400

Possessions: 2900 gp.


Social Check DCs


Nim Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears just a black suit. His golden hair is heavily combed to the right. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the south. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in the south, but his parents moved at a very young age to the north. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Pacifist, Logical. Flaws: Insane. Bonds: Family, Immigrant. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Nim Erenaeth, Male Elf Sorcerer 8
Medium (4'11") Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 14 (+2)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He is bristling with hidden weapons, mostly shortbows and falchions. He is bald on top and has large blonde tufts of hair around his ears. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: Dayereth lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He has since lost track of the people in his past.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Criminal record, Family, Adventurer. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Dayereth Erenaeth, Male Elf Sorcerer 6
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 110 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs

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