Adran Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Adran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Adran studied abroad. After coming to the age of reason, Adran took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted, Logical. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Immeral Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a colorful flower in his brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: Immeral wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a slaver, Immeral was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined. Bonds: Attractive, Criminal record, Mentor, Religious. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 23 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1600 gp. Fiery yellow corundum (700 gp). Amethyst (110 gp). Black pearl (500 gp). Citrine (70 gp).
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries a battered bastard sword and tarnished shortbow as well. His golden hair is long and unkept. His eyes are violet and catlike.
Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Criminal record, Mentor. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 13 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 2000 sp. Bloodstone (30 gp). Freshwater pearl (9 gp). Chalcedony (30 gp). Eye agate (9 gp).
Aramil Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are violet.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He left for the west, certain he would find work there.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job, Military. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 10 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 40000 cp. Black star sapphire (1000 gp). Hematite (10 gp). Rhodochrosite (10 gp).
Korfel Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Architect does. He is physically well-built. His hair is red and very short. This blue eyed southerner is not easily forgotten.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants he idolized his mother. Korfel was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. Recently the stress of being a Architect has made it difficult for him to sleep.
Motivation: To be a Painter again.
Ideals: Persistence, Logical. Flaws: Insomniac. Bonds: Job, Immigrant. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 50000 cp. Black star sapphire (1400 gp). White pearl (80 gp). Blue star sapphire (1400 gp). Tiger eye turquoise (13 gp).
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