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NPC Generator

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Advanced [show]


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hadarai was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Further expansion of business; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Hadarai Qualanthri, Male Elf Sorcerer 13
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 11 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 400 pp. Jet (100 gp). Carnelian (40 gp). Lapis lazuli (9 gp). Blue quartz (9 gp). Eye agate (9 gp). Zircon (40 gp). Lapis lazuli (9 gp). Chalcedony (40 gp). Golden pearl (100 gp). Amber (100 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many tan ritualistic tattoos. He wears tattered old clothes. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Uthemar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is able to make almost anything out of random pieces of junk.

History: He was born in a small mountains village. Uthemar was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Interpreter. He was granted necromantic powers by his dying brother.

Motivation: He doesn't get along with people that don't share his tastes; and a deep hatred of drow

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Uthemar Aloro, Male Elf Sorcerer 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 63 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +8, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Goblin, Orc, Draconic
Attacks Melee +8 / 4d4+4, Ranged +8 / 4d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666640

Possessions: 1000 gp. Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his crossbow. His auburn hair is smooth and relatively long. His eyes are gray and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Mentor. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Carrie Xistsrith, Male Elf Sorcerer 6
Medium (5'5") Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. Deep blue spinel (800 gp). Blue quartz (8 gp).


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is golden and curly. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Sold as a small child to a wizard, Aramil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Fighting. Bonds: Rich, Nature, Mentor. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Aramil Iranapha, Male Elf Sorcerer 14
Medium (4'8") Elf, Neutral Evil (CR 14)
Armor Class 10
Hit Points 51 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Investigation +8, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 1100 pp. Red garnet (90 gp). Fiery yellow corundum (1300 gp). Iolite (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caeldrim Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a white coat over a brown low-cut shirt, and a small hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut jaggedly and amateurishly. His eyes are a pleasant amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Seamstress, his father struggled to pay the bills. He was an apprentice working in his father's forge. He has achieved small success as a Merchant.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Bonds: Adventurer, Criminal record, Poor, Job. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Caeldrim Wasanthi, Male Elf Sorcerer 6
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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