Caeldrim Holimion, Male Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear violet clothing when he does not wear armor. He keeps his long auburn hair kept up in a rat tail. His ears are large.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Guard arts, while his mother instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the east; and he has money and likes to spend it
Ideals: Opinionated, Logical, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Guard
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 28 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 8000 sp. Blue quartz (12 gp). Smoky quartz (80 gp). Silver pearl (80 gp).
Azaki Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length silver hair. His gray eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Azaki was left his father's suit of armor and trained in its use and care. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Persistence, Artistic, Logical. Bonds: Immigrant, Military. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 7 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Jet (80 gp). Coral (80 gp). Chalcedony (80 gp). Carnelian (80 gp).
Uthemar Aloro, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears green leather gloves, a green jacket, and tight pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.
History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Uthemar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 14 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 40 pp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (700 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.
Theriatis Holimion, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black tunic with yellow highlights, and long black pants that bunch up around his shoes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. This green eyed westerner is not easily forgotten.
Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants his loneliness to end; and to unite with his sister
Ideals: Professionalism, Gifted. Bonds: Family, Job, Has a crush. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 36 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1200 gp. Sard (50 gp). Hematite (13 gp).
Eiravel Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His hair is short and golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is calm most of the time but flees social interaction. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Eiravel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Eiravel's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A deep hatred of giants.
Ideals: Gifted. Flaws: Insomniac, Shy, Secretive, Antagonistic. Occupation: Servant
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 7)
Armor Class 14
Hit Points 25 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Sylvan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

