Halimath Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He prefers to wear flannel. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Scribe profession.
History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Mentor. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 11000 sp.
Soveliss Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a very tight haircut. He has green eyes and a black hat with a tan feather.
Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Seeks redemption; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Mortician
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 17)
Armor Class 15
Hit Points 79 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 20 (+5) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 12000 gp. Zircon (50 gp). Lapis lazuli (7 gp). Red-brown spinel (150 gp). Jade (150 gp). Freshwater pearl (7 gp). Black opal (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Efferil Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his white hair up in a very large beehive style do. He has hazel eyes and a green hat with a tan feather.
Personality: Calm and collected, he is a well trained Adventurer. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Efferil is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a slaver, Efferil was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Adventurer.
Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Justice. Flaws: PTSD. Bonds: Job, Mentor. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1700 gp. Gold music box (3000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Gold and topaz bottle stopper cork (1300 gp). Jeweled anklet (3000 gp).
Nim Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fine chain shirt which he covers with black colored cloaks and clothing. He wears a Stetson hat to cover his moderate length silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Nim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he is compelled to act according to his religious beliefs
Ideals: Extrovert. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Doctor
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 67 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 700 pp. Jeweled gold crown (4000 gp). Silver ewer (90 gp). Solid gold idol (700 gp). 1 Medium magic item.
Beiro Horineth, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'4" and wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His black hair is knotted and matted. His fierce gray eyes like to dwell on things.
Personality: He has always had a great fascination with Elven culture. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Beiro grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Carter soon after.
Motivation: To be a Knight again.
Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Carter
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 300 gp. Rock crystal (80 gp). Deep blue spinel (1500 gp). Jade (90 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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