Koeth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a green collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He keeps his long silver hair kept up in a rat tail. His eyes are gray.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Koeth hails from a village terrorized by brigands. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Flaws: Impulsive, Shy. Bonds: Enemies, Slave, Job. Occupation: Weaver
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 39 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. A roughly beaten golden orb (50 gp). Gold dragon comb with red garnet eye (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: Always inclined to offer people food he seems plenty friendly. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job; and he's looking for his big break
Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Fortune-teller
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 10
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 1500 gp. 1 Minor magic item.
Gennal Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His hair is golden and curly. He has a dull look in his hazel eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gennal was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Guard, but he was a colossal failure. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.
Motivation: Revenge; and wants to open a new tavern
Bonds: Job, Poor, Adventurer, Enemies. Occupation: Bowyer
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 700 gp. Rock crystal (70 gp). Moonstone (70 gp).
Carrie Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is renowned for his bright green suits and hats. His black hair is still thick. His fierce amber eyes like to dwell on things.
Personality: Carrie speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. Carrie was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Carrie decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Carrie and his spouse have recently divorced.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Has a crush. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 41 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Aquamarine (1100 gp). Azurite (7 gp). Red garnet (90 gp). Sard (60 gp). Malachite (7 gp). Red spinel (90 gp). Onyx (60 gp). Amber (90 gp). 1 Minor magic item.
Tharivol Netyoive, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a kukri on his belt. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.
Personality: Tharivol is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.
History: He got into the Knight business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: He feels kind of lost in life; and to be a tailor again
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Job, Military. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
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