Lamlis Meliamne, Male Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is business-like. He takes instructions and follows them to the letter. He is used to getting what he wants. In part because he is a meticulous planner.
History: Lamlis was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted arcane powers by his dying sister.
Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Criminal record. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Goblin, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Suhnae Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He wears his blonde hair up in a very large beehive style do. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich western family. Suhnae was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Suhnae decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his music dream.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Disciplined, Artistic. Bonds: Rich, Criminal record. Occupation: Jeweler
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 9 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 120 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting black shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born a particularly ugly child, much to the horror of his parents. He moved out east to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to work out more often; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer, Criminal record. Occupation: Armorer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 36 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is well dressed, constantly wearing a red suit, white shirt, and yellow tie. He has chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Aramil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Aramil took refuge in the ruined castle and found the beat up scythe and armor he uses now. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Poor, Nature. Occupation: Sailor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 400 gp. Emerald (400 gp). 1 Minor magic item.
Aelar Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. He has several tiny opal earrings on each ear.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of a Banker, who enjoyed hunting, Aelar was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. He has drifted from career to career and currently works as a Priest.
Motivation: Seeks redemption; and he has money and likes to spend it
Ideals: Fighting. Bonds: Rich, Criminal record, Job, Nature. Occupation: Priest
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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