Galinndan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is typically in his Unemployed uniform. He wears his white hair down. He wears a mask on his face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born in a small mountains village. He helped his father out around the business and became quite the natural. He used his abilities to trick people and travel the world for free.
Motivation: He feels that his past leaves him morally obligated to help; and sabotage a competitor
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Criminal record, Nature. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome, Auran, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 3000 gp. Azurite (15 gp). Deep blue spinel (1100 gp).
Lamlis Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His brown hair is singed and shortened. He is baby faced.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Lamlis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Lamlis grew up listening to his mother's many stories. He moved from fad to fad and when he turned 15 he discovered painting. He used his abilities to travel the world and help people.
Motivation: He desires power and/or immortality.
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Knight
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 5 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 5000 sp. Blue quartz (5 gp). Violet garnet (500 gp). Hematite (5 gp).
Lamlis Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy silver beard and wild silver hair. His eyes are likewise amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Lamlis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and money/treasure
Ideals: Athletic, Philantrophist, Gifted. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Mercenary
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Dwarven, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: Black pearl (1000 gp). Sard (70 gp). Golden yellow topaz (1000 gp). Star rose quartz (70 gp). Azurite (10 gp). Bloodstone (70 gp). Golden yellow topaz (1000 gp). Silver pearl (40 gp). 1 Minor magic item.
Naal Aloro, Male Elf [Permalink]
Personal [hide]
Description: This southern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His black hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born in the south, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Criminal record. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 24 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 21 (+5) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Orc, Celestial
Attacks Melee +7 / 3d4+4, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 1700 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his tan robe, and carries morningstars. He wears a small hat to cover his moderate length brown hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When he was but 7 years old his parents immigrated from the north. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: His religion dominates his actions; and to share knowledge with the world
Ideals: Fighting, Persistence, Logical. Bonds: Immigrant, Religious. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 600 gp. Old masterpiece painting (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
