Varis Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His blonde hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Varis was born with his father's beautiful face. A freak accident while working with his Fortune-teller father left him crippled. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and to be a fortune-teller again
Flaws: Depressed, Disease. Bonds: Rich, Attractive, Nature, Job. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 gp.
Korfel Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bristling with hidden weapons, mostly falchions and scythes. He has a long silver beard with little hanging trinkets. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a criminal king-pin and mafia family Korfel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Korfel decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable
Ideals: Justice, Joker. Flaws: Ugly. Bonds: Criminal record. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (4'8") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 36 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Quarion Cithreth, Male Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears a fancy black suit. He keeps his chestnut hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.
Motivation: Wishes to resurrect an old love; and to be a shipwright again
Ideals: Opinionated. Bonds: Attractive, Family, Military, Job, In love. Occupation: Shepherd
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 51 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. Citrine (40 gp).
Mindartis Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports grey clothing, slightly heavier than average wear. His hair is auburn and curly. His eyes are green and catlike.
Personality: He loves telling others what to do and how they should feel about things. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He got into the Animal Trainer business at a young age. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk.
Ideals: Opinionated. Bonds: Slave, Job, Adventurer. Occupation: Animal Trainer
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1200 gp.
Himo Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his tan boots flare out at the collars. His hair is cut close to his head. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Spice Merchant, Himo learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Spice Merchant
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
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