Varis Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and auburn. His half smiles and gray eyes are beguiling and draw you in.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a criminal king-pin and mafia family He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Entrepeneur. Flaws: Terse. Bonds: Rich, Attractive, Criminal record. Occupation: Barkeep
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1000 sp. Emerald (1200 gp). Brown-green garnet (80 gp). Azurite (10 gp).
Efferil Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan trousers with red and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: Efferil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Athletic, Extrovert, Professionalism. Flaws: Disease. Bonds: Criminal record. Occupation: Bounty Hunter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 gp. Clear bright green emerald (2000 gp). White pearl (50 gp). Alexandrite (1600 gp). Aquamarine (1600 gp).
Eiravel Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a white scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'7" when asserting himself. His hair is auburn and very short. His eyes are hazel and beady.
Personality: Eiravel is depressed about a lot of things. He tends to be a nihilist. He uses divination through singing.
History: The child of northern immigrants he idolized his mother. He married young, but lost his spouse to dire rats. He left for the north, certain he would find work there.
Motivation: A deep hatred of dire rats; and he wants revenge against dire rats
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Enemies. Occupation: Bather
Voice: Soft and mumbly
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 19000 sp. Old masterpiece painting (2000 gp). An abacus with copper, silver and gold markers (110 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item.
Quarion Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are white and perfect.
Personality: A skeptical and narcissistic man, Quarion's first love is himself. His second love is also himself. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quarion took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Impeccable, Justice. Bonds: Attractive, Rich, Nature. Occupation: Seamstress
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 6 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 300 gp.
Enialis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many red ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. His white hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was a Mercenary, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was granted arcane powers by his dying brother.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Priest
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 9)
Armor Class 10
Hit Points 20 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 600 gp. Violet garnet (1200 gp). Zircon (80 gp). Hematite (12 gp). Golden yellow topaz (1200 gp). Chrysoberyl (40 gp). Chalcedony (80 gp). Red garnet (40 gp). White opal (1000 gp).
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