Caeldrim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Caeldrim lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Caeldrim and his spouse have recently divorced.
Motivation: Doesn't want to be a Gardener and was forced into it by his family.
Ideals: Joker. Flaws: Insane, Antagonistic. Bonds: Attractive, Family. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 4 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 7 (-2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 700 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (100 gp).
Uthemar Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a long, blue, dusty cloak. He carries a battered shortbow and tarnished mace as well. He has a brown handlebar mustache and slicked back brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Eccentric and domineering, Uthemar will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: A rival would like him out of the picture; and sabotage a competitor
Ideals: Fighting, Extrovert, Philantrophist. Bonds: Adventurer, Job, Criminal record. Occupation: Interpreter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 11 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1300 gp. Onyx (80 gp). Red spinel (150 gp). Jade (150 gp).
Tharivol Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple tan robe with black stripes complete with hood. His silver hair is kept up in a ponytail inside a Stetson hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: Sabotage a competitor; and to be a masseuse again
Ideals: Philantrophist, Logical. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Navigator
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 16 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 1900 gp. Obsidian (11 gp). Obsidian (11 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Paelias Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears bulky violet painted plate armor. His hair is greying and his face has many wrinkles. His violet eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people he will do his best to conceal his emotions and appear jolly.
History: He comes from a rich southern family. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Persistence. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Mercenary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 5 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 | 3 |
Possessions: 800 gp. Brown-green garnet (50 gp).
Hadarai Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Hadarai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture
Ideals: Justice. Flaws: Hedonist. Bonds: Nature, Criminal record, Family. Occupation: Scribe
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!